摘要
Virtual reality and the Olympic Games Museum are used to create a virtual digital Olympic museum (VDOM). This is available solely through the medium of digital technology. VDOM extends in a comprehensive way the main functionalities of the traditional physical Olympic museum. Thus virtual reality technologies and the Olympic Games motivate the researchers. Three characteristics, namely sports, humans, and entertainment/education, are crucial for the development of the VDOM. In developing the VDOM, the four major concerns were data storage and retrieval oriented to the Olympics task; modeling and rendering of the digital museum; the virtual demonstration of sports with virtual humans; and virtual reality based sports simulation. Appropriate solutions to these problems are proposed. Finally, a prototype of the VDOM using these technologies is demonstrated. This validates the efficiency of the proposed methods.
| 源语言 | 英语 |
|---|---|
| 主期刊名 | Digital Sport for Performance Enhancement and Competitive Evolution |
| 主期刊副标题 | Intelligent Gaming Technologies |
| 出版商 | IGI Global |
| 页 | 245-256 |
| 页数 | 12 |
| ISBN(印刷版) | 9781605664064 |
| DOI | |
| 出版状态 | 已出版 - 2009 |
| 已对外发布 | 是 |
指纹
探究 'Virtual digital olympic museum' 的科研主题。它们共同构成独一无二的指纹。引用此
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