TY - GEN
T1 - Reconstruction of Digital Chemistry Lab by Incorporating Virtual Reality Platform
AU - Mirza, Imran Saeed
AU - Sasithong, Pruk
AU - Jearavingtakul, Siwanart
AU - Sinpan, Nithinun
AU - Le-Aidee, Panithan
AU - Chaudhary, Sushank
AU - Wuttisittikulkij, Lunchakorn
AU - Bajpai, Ambar
AU - Vanichchanunt, Pisit
AU - Wei, Xian
AU - Tang, Xuan
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - Virtual reality (VR) is gaining popularity these days for a variety of reasons, the most prominent of which is the Covid-19 scenario. This article outlines a strategy for restoring people's lives and allowing them to work from home, as well as bringing people together on a common platform to cheer them up. At Chulalongkorn University, the work technique was used to create a virtual three-dimensional (3D) chemistry lab. Many tactics were adopted and carried out step by step to provide a genuine experience of the lab when creating a virtual lab. Using Unity, a cross-platform game engine, the 3D model was then used to create an immersive and interactive VR experience. The final output is an immersive and interactive virtual reality environment with information constructed using Unity.
AB - Virtual reality (VR) is gaining popularity these days for a variety of reasons, the most prominent of which is the Covid-19 scenario. This article outlines a strategy for restoring people's lives and allowing them to work from home, as well as bringing people together on a common platform to cheer them up. At Chulalongkorn University, the work technique was used to create a virtual three-dimensional (3D) chemistry lab. Many tactics were adopted and carried out step by step to provide a genuine experience of the lab when creating a virtual lab. Using Unity, a cross-platform game engine, the 3D model was then used to create an immersive and interactive VR experience. The final output is an immersive and interactive virtual reality environment with information constructed using Unity.
KW - component
KW - formatting
KW - ins Virtual reality
KW - pandemic situation
KW - style
KW - styling
KW - unity
KW - virtual reconstruction
UR - https://www.scopus.com/pages/publications/85140609456
U2 - 10.1109/ITC-CSCC55581.2022.9895095
DO - 10.1109/ITC-CSCC55581.2022.9895095
M3 - 会议稿件
AN - SCOPUS:85140609456
T3 - ITC-CSCC 2022 - 37th International Technical Conference on Circuits/Systems, Computers and Communications
SP - 1011
EP - 1014
BT - ITC-CSCC 2022 - 37th International Technical Conference on Circuits/Systems, Computers and Communications
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 37th International Technical Conference on Circuits/Systems, Computers and Communications, ITC-CSCC 2022
Y2 - 5 July 2022 through 8 July 2022
ER -