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Real-time rendering of ray scattering effect under the conditions of rain and fog

  • Lei Huang*
  • , Zhang Ye Wang
  • , Chang Bo Wang
  • , Xin Zhang
  • , Qun Sheng Peng
  • *此作品的通讯作者

科研成果: 期刊稿件文章同行评审

摘要

This paper proposes a model of skylight and multiple particles under rainy and foggy circumstances and implements real-time rendering of atmospheric scattering in rain and fog scenes and rainbow. In addition, by analyzing the conventional equations of single scattering of point light source, real-time rendering of scattering effect is implemented due to non-isotropic light source. Finally, realistic rain and fog scenes are rendered under different conditions in real time.

源语言英语
页(从-至)126-137
页数12
期刊Ruan Jian Xue Bao/Journal of Software
17
SUPPL.
出版状态已出版 - 11月 2006

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