摘要
The simulation of the wet road will greatly enhance the reality of a raining scene. By analyzing the physical mechanism of wet effect, we propose a double-reflection model of the wet road. Based on the subsurface scattering theory and the Torrance-Sparrow lighting model, the realistic reflections of the surrounding scene on the wet road are simulated. The reflection and refraction rays are traced with a novel path tracing algorithm. By incorporating the GPU technique, various conditions of wet road can be rendered in real time, and the results are quite realistic.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 713-717 |
| 页数 | 5 |
| 期刊 | Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics |
| 卷 | 20 |
| 期 | 6 |
| 出版状态 | 已出版 - 6月 2008 |
指纹
探究 'Real-time modeling and rendering of wet road in raining scene' 的科研主题。它们共同构成独一无二的指纹。引用此
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