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Plausible and Diverse Human Hand Grasping Motion Generation

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Techniques to grasp targeted objects in realistic and diverse ways find many applications in computer graphics, robotics and VR. This study generates diverse grasping motions while keeping plausible final grasps for human hands. We first build on a Transformer-based VAE to encode diverse reaching motions into a latent representation noted as GMF and then train an MLP-based cVAE to learn the grasping affordance of targeted objects. Finally, through learning a denoising process, we condition GMF with affordance to generate grasping motions for the targeted object. We identify improvements in our results, and will further address them in future work.

源语言英语
主期刊名Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
出版商Institute of Electrical and Electronics Engineers Inc.
1007-1008
页数2
ISBN(电子版)9798350374490
DOI
出版状态已出版 - 2024
活动2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024 - Orlando, 美国
期限: 16 3月 202421 3月 2024

出版系列

姓名Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024

会议

会议2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
国家/地区美国
Orlando
时期16/03/2421/03/24

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