摘要
This research note examines local community perspectives toward gaming development in China, in which gaming is often stigmatized as sinful. It develops a framework of socio-cultural acceptance of gaming development. The traditional view of the social and economic benefits of gaming development was extended to include the personal, cultural, and political aspects of gaming using a framing process in a qualitative inquiry. This research advances the literature by positing the critical role of framing with regard to cognitive, normative, and regulatory legitimacies. It builds a comprehensive framework of the legitimacy of developing social acceptance for controversial tourism products, such as gaming. The study concludes with implications for theory and practice, limitations and future research directions.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 200-206 |
| 页数 | 7 |
| 期刊 | Tourism Management |
| 卷 | 74 |
| DOI | |
| 出版状态 | 已出版 - 10月 2019 |
学术指纹
探究 'Legitimacy of gaming development through framing: An insider perspective' 的科研主题。它们共同构成独一无二的学术指纹。引用此
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