摘要
Anti-aliasing is a well-established technique in computer graphics that reduces the blocky or stair-wise appearance of pixels. This paper provides a comprehensive overview of the anti-aliasing techniques used in computer graphics, which can be classified into two categories: post-filtering based anti-aliasing and pre-filtering based anti-aliasing. We discuss post-filtering based anti-aliasing algorithms through classifying them into hardware anti-aliasing techniques and post-process techniques for deferred rendering. Comparisons are made among different methods to illustrate the strengths and weaknesses of every category. We also review the utilization of anti-aliasing techniques from the first category in different graphic processing units, i.e., different NVIDIA and AMD series. This review provides a guide that should allow researchers to position their work in this important research area, and new research problems are identified.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 717-728 |
| 页数 | 12 |
| 期刊 | Journal of Zhejiang University: Science C |
| 卷 | 15 |
| 期 | 9 |
| DOI | |
| 出版状态 | 已出版 - 2014 |
| 已对外发布 | 是 |
学术指纹
探究 'Image anti-aliasing techniques for Internet visual media processing: a review' 的科研主题。它们共同构成独一无二的学术指纹。引用此
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