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GPU-accelerated cloth animation based on module division

  • Kun Zhou
  • , Zhen Liu
  • , Gaoqi He
  • , Tian Chen
  • , Tingting Liu
  • , Cuijuan Liu
  • Ningbo University
  • East China University of Science and Technology
  • Shanghai Dianji University

科研成果: 期刊稿件文章同行评审

摘要

In order to improve the simulation speed of cloth animation, a module division parallel computing method was proposed by studying two kinds of cloth simulation models with dynamics and position based dynamics (PBD). A computing task was divided into a plurality of independent blocks by the way of data block. GPU parallel computing was used within the data block to improve the real-time performance and robustness of the cloth simulation. The applicability and effectiveness of the algorithm were verified under different scenarios and stochastic wind field. Experimental results show that under the same conditions, the proposed method can effectively improve the simulation speed. Moreover, it can meet real-time requirements at higher simulation accuracy.

源语言英语
页(从-至)2476-2484
页数9
期刊Xitong Fangzhen Xuebao / Journal of System Simulation
28
10
出版状态已出版 - 8 10月 2016
已对外发布

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