摘要
Today, the fields of international education, economic and politics exchanges closely, with the patterns of cultures exchanging closely. Settled into the game, in the intercultural era, how are the difference behind the educational games design under different culture context? On this issue, this research makes intercultural value comparisons between the US and China, and have an inspection of design mechanisms about cultural impact on educational game from the Hofstede Cultural Dimensions. This research adopt a comparative study of currently educational game design between China and the U S, aimed at identifying cultural differences between the games with a view to provide a basis for design innovation for the educational games in cultural diversity.
| 源语言 | 英语 |
|---|---|
| 主期刊名 | ICCE 2016 - 24th International Conference on Computers in Education |
| 主期刊副标题 | Think Global Act Local - Main Conference Proceedings |
| 编辑 | Su Luan Wong, Alba Garcia Barrera, Hiroyuki Mitsuhara, Gautam Biswas, Jiyou Jia, Jie-Chi Yang, Michelle P. Banawan, Muhammet Demirbilek, Matthew Gaydos, Chui-Pin Lin, Jin Gon Shon, Sridhar Iyer, Agneta Gulz, Chris Holden, Greg Kessler, Ma. Mercedes T. Rodrigo, Pratim Sengupta, Peppi Taalas, Weiqin Chen, Sahana Murthy, Beaumie Kim, Xavier Ochoa, Daner Sun, Nelson Baloian, Tore Hoel, Ulrich Hoppe, Ting-Chia Hsu, Agnes Kukulska-Hulme, Hui-Chun Chu, Xiaoqing Gu, Weiqin Chen, Jun Song Huang, Ming-Fong Jan, Lung-Hsiang Wong, Chengjiu Yin |
| 出版商 | Asia-Pacific Society for Computers in Education |
| 页 | 451-453 |
| 页数 | 3 |
| ISBN(电子版) | 9789868473577 |
| 出版状态 | 已出版 - 2016 |
| 活动 | 24th International Conference on Computers in Education, ICCE 2016 - Mumbai, 印度 期限: 28 11月 2016 → 2 12月 2016 |
出版系列
| 姓名 | ICCE 2016 - 24th International Conference on Computers in Education: Think Global Act Local - Main Conference Proceedings |
|---|
会议
| 会议 | 24th International Conference on Computers in Education, ICCE 2016 |
|---|---|
| 国家/地区 | 印度 |
| 市 | Mumbai |
| 时期 | 28/11/16 → 2/12/16 |
联合国可持续发展目标
此成果有助于实现下列可持续发展目标:
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可持续发展目标 4 优质教育
指纹
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