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Digital repair research on archeological relics

  • Zhong Li*
  • , Lizhuang Ma
  • , Mingxi Zhao
  • , Zhihong Mao
  • *此作品的通讯作者
  • Shanghai Jiao Tong University
  • Zhejiang Sci-Tech University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

In this paper, we present a digital repair method for archeological relics with some vacant areas. We first use the simple method to find the neighboring area which influences the shape of the vacant area. Then we construct the bi-cubic Bezier spline surface to interpolate given points in the influencing area. Re-sampling points on the bi-cubic Bezier spline surface, we can use triangle meshes to repair vacant areas. The advantage of this method is that the repaired area can smoothly be patched with other parts of archeological relics and it can keep the real shape of vacant areas.

源语言英语
主期刊名Technologies for E-Learning and Digital Entertainment - First International Conference, Edutainment 2006, Proceedings
出版商Springer Verlag
1331-1339
页数9
ISBN(印刷版)3540334238, 9783540334231
DOI
出版状态已出版 - 2006
已对外发布
活动1st International Conference on Technologies for E-Learning and Digital Entertainment, Edutainment 2006 - Hangzhou, 中国
期限: 16 4月 200619 4月 2006

出版系列

姓名Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
3942 LNCS
ISSN(印刷版)0302-9743
ISSN(电子版)1611-3349

会议

会议1st International Conference on Technologies for E-Learning and Digital Entertainment, Edutainment 2006
国家/地区中国
Hangzhou
时期16/04/0619/04/06

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