TY - JOUR
T1 - Diffusion Implicit Policy for Unpaired Scene-aware Motion Synthesis
AU - Gong, Jingyu
AU - Zhang, Chong
AU - Liu, Fengqi
AU - Fan, Ke
AU - Zhou, Qianyu
AU - Tan, Xin
AU - Zhang, Zhizhong
AU - Xie, Yuan
N1 - Publisher Copyright:
© 2026, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.
PY - 2026
Y1 - 2026
N2 - Scene-aware motion synthesis has been widely researched recently due to its numerous applications. Prevailing methods rely heavily on paired motion-scene data, while it is difficult to generalize to diverse scenes when trained only on a few specific ones. Thus, we propose a unified framework, termed Diffusion Implicit Policy (DIP), for scene-aware motion synthesis, where paired motion-scene data are no longer necessary. In this paper, we disentangle human-scene interaction from motion synthesis during training, and then introduce an interaction-based implicit policy into motion diffusion during inference. Synthesized motion can be derived through iterative diffusion denoising and implicit policy optimization, thus motion naturalness and interaction plausibility can be maintained simultaneously. For long-term motion synthesis, we introduce motion blending in joint rotation power space. The proposed method is evaluated on synthesized scenes with ShapeNet furniture, and real scenes from PROX and Replica. Results show that our framework presents better motion naturalness and interaction plausibility than cutting-edge methods. This also indicates the feasibility of utilizing the DIP for motion synthesis in more general tasks and versatile scenes.
AB - Scene-aware motion synthesis has been widely researched recently due to its numerous applications. Prevailing methods rely heavily on paired motion-scene data, while it is difficult to generalize to diverse scenes when trained only on a few specific ones. Thus, we propose a unified framework, termed Diffusion Implicit Policy (DIP), for scene-aware motion synthesis, where paired motion-scene data are no longer necessary. In this paper, we disentangle human-scene interaction from motion synthesis during training, and then introduce an interaction-based implicit policy into motion diffusion during inference. Synthesized motion can be derived through iterative diffusion denoising and implicit policy optimization, thus motion naturalness and interaction plausibility can be maintained simultaneously. For long-term motion synthesis, we introduce motion blending in joint rotation power space. The proposed method is evaluated on synthesized scenes with ShapeNet furniture, and real scenes from PROX and Replica. Results show that our framework presents better motion naturalness and interaction plausibility than cutting-edge methods. This also indicates the feasibility of utilizing the DIP for motion synthesis in more general tasks and versatile scenes.
UR - https://www.scopus.com/pages/publications/105034582175
U2 - 10.1609/aaai.v40i6.42422
DO - 10.1609/aaai.v40i6.42422
M3 - 会议文章
AN - SCOPUS:105034582175
SN - 2159-5399
VL - 40
SP - 4257
EP - 4265
JO - Proceedings of the AAAI Conference on Artificial Intelligence
JF - Proceedings of the AAAI Conference on Artificial Intelligence
IS - 6
T2 - 40th AAAI Conference on Artificial Intelligence, AAAI 2026
Y2 - 20 January 2026 through 27 January 2026
ER -