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A new feature-preserving mesh-smoothing algorithm

  • Zhong Li*
  • , Lizhuang Ma
  • , Xiaogang Jin
  • , Zuoyong Zheng
  • *此作品的通讯作者
  • Zhejiang Sci-Tech University
  • Shanghai Jiao Tong University
  • Zhejiang University

科研成果: 期刊稿件文章同行评审

摘要

We present a novel mesh denoising and smoothing method in this paper. Our approach starts by estimating the principal curvatures and mesh saliency value for each vertex. Then, we calculate the uniform principal curvature of each vertex based on the weighted average of local principal curvatures. After that, we use the weighted bi-quadratic Bézier surface to fit the neighborhood of each vertex using the least-square method and obtain the new vertex position by adjusting the parameters of the fitting surface. Experiments show that our smoothing method preserves the geometric feature of the original mesh model efficiently. Our approach also prevents the volume shrinkage of the input mesh and obtains smooth boundaries for non-closed mesh models.

源语言英语
页(从-至)139-148
页数10
期刊Visual Computer
25
2
DOI
出版状态已出版 - 2月 2009
已对外发布

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