摘要
In this paper we propose a heuristic convexity measure for 3D meshes. Built upon a state-of-the-art convexity measure that employs a time-consuming genetic algorithm for optimization, our new measure projects only once a given 3D mesh onto the orthogonal 2D planes along its principal directions for an initial estimation of mesh convexity, followed by a correction calculation based on mesh slicing. Our measure experimentally shows several advantages over the state-of-the-art one: first, it accelerates the overall computation by approximately an order of magnitude; second, it properly handles those bony meshes usually overestimated by the state-of-the-art measure; third, it improves the accuracy of the state-of-the-art measure in 3D mesh retrieval.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 903-912 |
| 页数 | 10 |
| 期刊 | Visual Computer |
| 卷 | 33 |
| 期 | 6-8 |
| DOI | |
| 出版状态 | 已出版 - 1 6月 2017 |
指纹
探究 'A heuristic convexity measure for 3D meshes' 的科研主题。它们共同构成独一无二的指纹。引用此
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver