TY - JOUR
T1 - Web-Based Creativity Assessment System that Collects Both Verbal and Figural Responses
T2 - Its Problems and Potentials
AU - Guo, Jiajun
N1 - Publisher Copyright:
© 2019 International Journal of Information and Education Technology. All rights reserved.
PY - 2019/1
Y1 - 2019/1
N2 - Creativity tests have been administered in traditional paper and pencil format for more than a half century. With the prevalence of computer/web-based testing and increasing demands for large-scale, faster, and more flexible testing procedures, it is necessary to explore and test the usability of web-based creativity tests. Yet few studies have focused on the use of technologies in the assessment of creativity. The purpose of the present study was to design and test the feasibility of an online creativity assessment system that can collect both verbal and drawing responses. The following two aims were addressed: (1) evaluate reliability evidence of creativity test scores, and (2) compare the online test with its paper version regarding creativity scores. One hundred and sixty-four participants were recruited from a northeast university in the US and randomly assigned into three groups: online-basic (OB), online-advanced (OA), and paper-and-pencil (PP). The findings indicated that no differences were found between different modes (online vs. paper) or different interfaces (simple tools vs. advanced tools) in terms of either creativity scores or reliability evidence. Additionally, males were found to produce overall significantly higher originality scores than females did in the line meaning test and the real-world problem test. The implications of these findings are further discussed in the paper.
AB - Creativity tests have been administered in traditional paper and pencil format for more than a half century. With the prevalence of computer/web-based testing and increasing demands for large-scale, faster, and more flexible testing procedures, it is necessary to explore and test the usability of web-based creativity tests. Yet few studies have focused on the use of technologies in the assessment of creativity. The purpose of the present study was to design and test the feasibility of an online creativity assessment system that can collect both verbal and drawing responses. The following two aims were addressed: (1) evaluate reliability evidence of creativity test scores, and (2) compare the online test with its paper version regarding creativity scores. One hundred and sixty-four participants were recruited from a northeast university in the US and randomly assigned into three groups: online-basic (OB), online-advanced (OA), and paper-and-pencil (PP). The findings indicated that no differences were found between different modes (online vs. paper) or different interfaces (simple tools vs. advanced tools) in terms of either creativity scores or reliability evidence. Additionally, males were found to produce overall significantly higher originality scores than females did in the line meaning test and the real-world problem test. The implications of these findings are further discussed in the paper.
KW - Computer tests
KW - Creativity
KW - Drawing
KW - Visual imagination
UR - https://www.scopus.com/pages/publications/85071259040
U2 - 10.18178/ijiet.2019.9.1.1168
DO - 10.18178/ijiet.2019.9.1.1168
M3 - 文章
AN - SCOPUS:85071259040
SN - 2010-3689
VL - 9
SP - 27
EP - 34
JO - International Journal of Information and Education Technology
JF - International Journal of Information and Education Technology
IS - 1
ER -