TY - GEN
T1 - Virtual human animation in networked physical running fitness system
AU - Chen, Xian
AU - Zhao, Nailiang
AU - He, Gaoqi
AU - Zhang, Lin
AU - Pan, Zhigeng
PY - 2006
Y1 - 2006
N2 - The experience of playing a computer game depends on how well the action can capture players' attention. Sometimes people immerse into the game environment so strongly that they forget their actual physical surroundings. In this paper, we introduce a physical running fitness system in the networked virtual environment-VE, which aims at making the exercise session more motivating and rich in experiences. We present a body-driven virtual human animation method, which can make the virtual human more lifelike and can improve the interactive sense of exercise. The networked physical running fitness system is a combination of an ellipse machine, a computer and a screen. Our first generation prototype system supports four users to race in Local Area Network-LAN environment.
AB - The experience of playing a computer game depends on how well the action can capture players' attention. Sometimes people immerse into the game environment so strongly that they forget their actual physical surroundings. In this paper, we introduce a physical running fitness system in the networked virtual environment-VE, which aims at making the exercise session more motivating and rich in experiences. We present a body-driven virtual human animation method, which can make the virtual human more lifelike and can improve the interactive sense of exercise. The networked physical running fitness system is a combination of an ellipse machine, a computer and a screen. Our first generation prototype system supports four users to race in Local Area Network-LAN environment.
UR - https://www.scopus.com/pages/publications/46449090857
U2 - 10.1109/ICAT.2006.144
DO - 10.1109/ICAT.2006.144
M3 - 会议稿件
AN - SCOPUS:46449090857
SN - 076952754X
SN - 9780769527543
T3 - Proceedings - 16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006
SP - 47
EP - 51
BT - Proceedings - 16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006
T2 - 16th International Conference on Artificial Reality and Telexistence - Workshops, ICAT 2006
Y2 - 29 November 2006 through 1 December 2006
ER -