TY - GEN
T1 - Social-Scene-Aware Generative Adversarial Networks for Pedestrian Trajectory Prediction
AU - Huang, Binhao
AU - Ma, Zhenwei
AU - Chen, Lianggangxu
AU - He, Gaoqi
N1 - Publisher Copyright:
© 2021, Springer Nature Switzerland AG.
PY - 2021
Y1 - 2021
N2 - Pedestrian trajectory prediction is crucial across a wide range of applications like self-driving vehicles and social robots. Such prediction is challenging because crowd behavior is inherently determined by various factors, such as obstacles, stationary crowd groups and destinations which were difficult to effectively represent. Especially pedestrians tend to be greatly affected by the pedestrians in front of them more than those behind them, which were often ignored in literature. In this paper, we propose a novel framework of Social-Scene-Aware Generative Adversarial Networks (SSA-GAN), which includes three modules, to predict the future trajectory of pedestrians in dynamic scene. Specifically, in the Scene module, we model the original scene image into a scene energy map by combining various scene factors and calculating the probability of pedestrians passing at each location. And the modeling formula is inspired by the distance relationship between pedestrians and scene factors. Moreover, the Social module is used to aggregate neighbors’ interactions on the basis of the correlation between the motion history of pedestrians. This correlation is captured by the self-attention pooling module and limited by the field of view. And then the Generative Adversarial module with variety loss can solve the multimodal problem of pedestrian trajectory. Extensive experiments on publicly available datasets validate the effectiveness of our method for crowd behavior understanding and trajectory prediction.
AB - Pedestrian trajectory prediction is crucial across a wide range of applications like self-driving vehicles and social robots. Such prediction is challenging because crowd behavior is inherently determined by various factors, such as obstacles, stationary crowd groups and destinations which were difficult to effectively represent. Especially pedestrians tend to be greatly affected by the pedestrians in front of them more than those behind them, which were often ignored in literature. In this paper, we propose a novel framework of Social-Scene-Aware Generative Adversarial Networks (SSA-GAN), which includes three modules, to predict the future trajectory of pedestrians in dynamic scene. Specifically, in the Scene module, we model the original scene image into a scene energy map by combining various scene factors and calculating the probability of pedestrians passing at each location. And the modeling formula is inspired by the distance relationship between pedestrians and scene factors. Moreover, the Social module is used to aggregate neighbors’ interactions on the basis of the correlation between the motion history of pedestrians. This correlation is captured by the self-attention pooling module and limited by the field of view. And then the Generative Adversarial module with variety loss can solve the multimodal problem of pedestrian trajectory. Extensive experiments on publicly available datasets validate the effectiveness of our method for crowd behavior understanding and trajectory prediction.
KW - Crowd behavior
KW - Energy map
KW - Pedestrian trajectory prediction
KW - Self-attention
KW - Social interaction
UR - https://www.scopus.com/pages/publications/85118344651
U2 - 10.1007/978-3-030-89029-2_15
DO - 10.1007/978-3-030-89029-2_15
M3 - 会议稿件
AN - SCOPUS:85118344651
SN - 9783030890285
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 190
EP - 201
BT - Advances in Computer Graphics - 38th Computer Graphics International Conference, CGI 2021, Proceedings
A2 - Magnenat-Thalmann, Nadia
A2 - Magnenat-Thalmann, Nadia
A2 - Interrante, Victoria
A2 - Thalmann, Daniel
A2 - Papagiannakis, George
A2 - Sheng, Bin
A2 - Kim, Jinman
A2 - Gavrilova, Marina
PB - Springer Science and Business Media Deutschland GmbH
T2 - 38th Computer Graphics International Conference, CGI 2021
Y2 - 6 September 2021 through 10 September 2021
ER -