TY - GEN
T1 - Robust gas condensation simulation with SPH based on heat transfer
AU - Zhang, Taiyou
AU - Shi, Jiajun
AU - Wang, Changbo
AU - Qin, Hong
AU - Li, Chen
N1 - Publisher Copyright:
© 2017 The Author(s) Eurographics Proceedings © 2017 The Eurographics Association.
PY - 2017
Y1 - 2017
N2 - Most simulation of natural phenomena in graphics are physically based, oftentimes involving heat transfer, phase transition, environmental constraints, and/or a combination of the above. At the numerical level, the particle-based schemes (e.g., smooth particle hydrodynamics (SPH)) have proved to preserve subtle details while accommodating large quantity of particles and enabling complex interaction during heat transition. In this paper, we propose a novel hybrid complementary framework to faithfully model intricate details in vapor condensation while circumventing disadvantages of the existing methods. The phase transition is governed by robust heat transfer and dynamic characteristic of condensation, so that the condensed drop is precisely simulated by way of the SPH model. We introduce the dew point to ensure faithful visual simulation, as the atmospheric pressure and the relative humidity were isolated from condensation. Moreover, we design a equivalent substitution for ambient impacts to correct the heat transfer across the boundary layer and reduce the quantity of air particles being utilized. To generate plausible high-resolution visual effects, we extend the standard height map with more physical control and construct arbitrary shape of surface via the reproduction on normal map. We demonstrate the advantages of our framework in several fluid scenes, including vapor condensation on a mirror and some more plausible contrasts.
AB - Most simulation of natural phenomena in graphics are physically based, oftentimes involving heat transfer, phase transition, environmental constraints, and/or a combination of the above. At the numerical level, the particle-based schemes (e.g., smooth particle hydrodynamics (SPH)) have proved to preserve subtle details while accommodating large quantity of particles and enabling complex interaction during heat transition. In this paper, we propose a novel hybrid complementary framework to faithfully model intricate details in vapor condensation while circumventing disadvantages of the existing methods. The phase transition is governed by robust heat transfer and dynamic characteristic of condensation, so that the condensed drop is precisely simulated by way of the SPH model. We introduce the dew point to ensure faithful visual simulation, as the atmospheric pressure and the relative humidity were isolated from condensation. Moreover, we design a equivalent substitution for ambient impacts to correct the heat transfer across the boundary layer and reduce the quantity of air particles being utilized. To generate plausible high-resolution visual effects, we extend the standard height map with more physical control and construct arbitrary shape of surface via the reproduction on normal map. We demonstrate the advantages of our framework in several fluid scenes, including vapor condensation on a mirror and some more plausible contrasts.
UR - https://www.scopus.com/pages/publications/85091607450
U2 - 10.2312/pg.20171321
DO - 10.2312/pg.20171321
M3 - 会议稿件
AN - SCOPUS:85091607450
T3 - Proceedings - Pacific Conference on Computer Graphics and Applications
SP - 27
EP - 32
BT - Pacific Graphics 2017 - 25th Pacific Conference on Computer Graphics and Applications, Short Papers Proceedings
A2 - Barbic, Jernej
A2 - Lin, Wen-Chieh
A2 - Sorkine-Hornung, Olga
PB - IEEE Computer Society
T2 - 25th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2017
Y2 - 16 October 2017 through 19 October 2017
ER -