Real-time simulation of dynamic mirage scenes

Changbo Wang, Zhangye Wang, Qi Zhou, Zhidong Jin, Qunsheng Peng

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

Mirage is a peculiar nature phenomenon which is caused by the atmospheric refraction and total internal reflection under special weather conditions. In this paper, we propose a novel method to model and render this phenomenon. We first establish their corresponding atmospheric temperature models. Then adhering to the physical law, we calculate the light path and intensity attenuation during its propagation. To simulate the dynamic effect of mirages, we introduce a dynamic model based on atmospheric gravity waves. By incorporating GPU acceleration into the rendering process, different types of dynamic mirages under different conditions can be realistically rendered in real time, demonstrating the formation, change, and disappear of mirages.

Original languageEnglish
Title of host publicationAdvances in Computer Graphics - 24th Computer Graphics International Conference, CGI 2006
PublisherSpringer Verlag
Pages647-654
Number of pages8
ISBN (Print)354035638X, 9783540356387
DOIs
StatePublished - 2006
Event24th Computer Graphics International Conference, CGI 2006 - Hangzhou, China
Duration: 26 Jun 200628 Jun 2006

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume4035 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference24th Computer Graphics International Conference, CGI 2006
Country/TerritoryChina
CityHangzhou
Period26/06/0628/06/06

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