TY - JOUR
T1 - Putting Raters in Ratees’ Shoes
T2 - Perspective Taking and Assessment of Creative Products
AU - Han, Jiantao
AU - Long, Haiying
AU - Pang, Weiguo
N1 - Publisher Copyright:
Copyright © Taylor & Francis Group, LLC.
PY - 2017/7/3
Y1 - 2017/7/3
N2 - This study reported 2 experiments that studied the effect of perspective taking on assessment of creative products by using human raters. Forty responses of 2 alternative uses tasks (AUTs) and 15 alien stories generated by 6th-grade students were used as assessment materials. Undergraduate students as the novice raters assessed the products under 3 experimental conditions: assessing without any information of the ratees, assessing only with age information of the ratees, and assessing with age information and taking the perspective of the ratees. Results of Experiment 1 showed significant differences in creativity ratings between group 1 and 2. But no significant difference was found between group 2 and 3. In Experiment 2, raters in group 1 used objective perception and raters in group 3 were asked to take the perspective for more time. Raters in group 3 assigned higher ratings than the other 2 groups but no difference was found between group 1 and 2. Overall, the results showed the effect of perspective taking on assessment of creative products. Possible mechanisms of the effect and implications for creativity assessment and creativity teaching practice were discussed.
AB - This study reported 2 experiments that studied the effect of perspective taking on assessment of creative products by using human raters. Forty responses of 2 alternative uses tasks (AUTs) and 15 alien stories generated by 6th-grade students were used as assessment materials. Undergraduate students as the novice raters assessed the products under 3 experimental conditions: assessing without any information of the ratees, assessing only with age information of the ratees, and assessing with age information and taking the perspective of the ratees. Results of Experiment 1 showed significant differences in creativity ratings between group 1 and 2. But no significant difference was found between group 2 and 3. In Experiment 2, raters in group 1 used objective perception and raters in group 3 were asked to take the perspective for more time. Raters in group 3 assigned higher ratings than the other 2 groups but no difference was found between group 1 and 2. Overall, the results showed the effect of perspective taking on assessment of creative products. Possible mechanisms of the effect and implications for creativity assessment and creativity teaching practice were discussed.
UR - https://www.scopus.com/pages/publications/85029719573
U2 - 10.1080/10400419.2017.1360062
DO - 10.1080/10400419.2017.1360062
M3 - 文章
AN - SCOPUS:85029719573
SN - 1040-0419
VL - 29
SP - 270
EP - 281
JO - Creativity Research Journal
JF - Creativity Research Journal
IS - 3
ER -