Projection based polygonization of implicit surfaces

  • Z. S. Yu*
  • , Q. D. Wu
  • , Q. Y. Li
  • , L. Z. Ma
  • , Q. S. Peng
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

4 Scopus citations

Abstract

Polygonization is the main approach to rendering implicit surface, for the most of graphic systems use built-in hardware to display polygons. We first partition a plane into grids, then map the planar meshes onto implicit surface. Three cases are encountered in the polygon-surface relationship, namely: whole projection, part projection and no projection on the implicit surface. Part projection needs special treatment. This method can be applied to rendering implicit trimmed surface.

Original languageEnglish
Pages (from-to)333-337
Number of pages5
JournalJisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics
Volume13
Issue number4
StatePublished - Apr 2001
Externally publishedYes

Keywords

  • Implicit surface
  • Polygonization
  • Projection
  • Self-adaptive

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