TY - GEN
T1 - Plausible and Diverse Human Hand Grasping Motion Generation
AU - Wang, Xiaoyuan
AU - Li, Yang
AU - Wang, Changbo
AU - Christie, Marc
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - Techniques to grasp targeted objects in realistic and diverse ways find many applications in computer graphics, robotics and VR. This study generates diverse grasping motions while keeping plausible final grasps for human hands. We first build on a Transformer-based VAE to encode diverse reaching motions into a latent representation noted as GMF and then train an MLP-based cVAE to learn the grasping affordance of targeted objects. Finally, through learning a denoising process, we condition GMF with affordance to generate grasping motions for the targeted object. We identify improvements in our results, and will further address them in future work.
AB - Techniques to grasp targeted objects in realistic and diverse ways find many applications in computer graphics, robotics and VR. This study generates diverse grasping motions while keeping plausible final grasps for human hands. We first build on a Transformer-based VAE to encode diverse reaching motions into a latent representation noted as GMF and then train an MLP-based cVAE to learn the grasping affordance of targeted objects. Finally, through learning a denoising process, we condition GMF with affordance to generate grasping motions for the targeted object. We identify improvements in our results, and will further address them in future work.
KW - Human-centered computing
KW - Human-computer interaction (HCI)
KW - Motion Genaration
UR - https://www.scopus.com/pages/publications/85195598182
U2 - 10.1109/VRW62533.2024.00300
DO - 10.1109/VRW62533.2024.00300
M3 - 会议稿件
AN - SCOPUS:85195598182
T3 - Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
SP - 1007
EP - 1008
BT - Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
Y2 - 16 March 2024 through 21 March 2024
ER -