Periodic pattern of texture analysis and synthesis based on texels distribution

  • Yan Gui*
  • , Lizhuang Ma
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

9 Scopus citations

Abstract

Recently, sample-based texture synthesis techniques have drawn significant attention from researchers. These existing approaches mainly use the Markov Random Field (MRF) or texture features as texture model to analyze the local properties of sample textures. Indeed, human perception is sensitive to structure and periodicity. In this paper, we perform texture synthesis by taking into account the distribution of texels. Given a sample texture, the analysis procedure consists in segmenting texture into individual texels, and detecting each texel in order to analyze their neighborhood relationships by constructing connectivity. Then the synthesis process consists in reproducing a new large texture directly on a user-specified canvas by recomposing segmented texels, which synthesizes two-dimensional texel arrangements based on the previously constructed neighborhood relationships of texels. Results show that the proposed method is successful in generating textures visually indistinguishable to the sample textures. Moreover, the method especially deals with the near-regular textures, which well preserves underlying structural regularity.

Original languageEnglish
Pages (from-to)951-964
Number of pages14
JournalVisual Computer
Volume26
Issue number6-8
DOIs
StatePublished - Jun 2010
Externally publishedYes

Keywords

  • Distribution of texels
  • Texture analysis
  • Texture synthesis

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