TY - GEN
T1 - MobiGame
T2 - 54th Annual IEEE Global Telecommunications Conference: "Energizing Global Communications", GLOBECOM 2011
AU - Wei, Lifei
AU - Cao, Zhenfu
AU - Zhu, Haojin
PY - 2011
Y1 - 2011
N2 - Delay/Disruption tolerant networks (DTNs) are self-organized wireless networks, where end-to-end network connectivity is not available and the data forwarding relies on the assumption that the intermediate nodes are ready to ''store, carry and forward'' messages in an opportunistic way. This assumption can be easily violated by the selfish nodes which may be unwilling to use their precious resources by serving as relays. Due to the unique network characteristics, incentive issue is extraordinarily challenging in DTNs. To tackle this issue, in this paper, we propose MobiGame, a user-centric reputation based incentive protocol for DTNs, which allows a node to manage its reputation evidence. For the fairness requirement, we define a game-theoretic framework to design reasonable costs and reward parameters in the MobiGame's bundle forwarding, which leads to a Perfect Bayesian Equilibrium. Performance simulations are given to demonstrate the security, effectiveness and efficiency.
AB - Delay/Disruption tolerant networks (DTNs) are self-organized wireless networks, where end-to-end network connectivity is not available and the data forwarding relies on the assumption that the intermediate nodes are ready to ''store, carry and forward'' messages in an opportunistic way. This assumption can be easily violated by the selfish nodes which may be unwilling to use their precious resources by serving as relays. Due to the unique network characteristics, incentive issue is extraordinarily challenging in DTNs. To tackle this issue, in this paper, we propose MobiGame, a user-centric reputation based incentive protocol for DTNs, which allows a node to manage its reputation evidence. For the fairness requirement, we define a game-theoretic framework to design reasonable costs and reward parameters in the MobiGame's bundle forwarding, which leads to a Perfect Bayesian Equilibrium. Performance simulations are given to demonstrate the security, effectiveness and efficiency.
KW - Cooperating stimulation
KW - DTNs
KW - Game theory
KW - Reputation based incentive
KW - Security
UR - https://www.scopus.com/pages/publications/84863421455
U2 - 10.1109/GLOCOM.2011.6133567
DO - 10.1109/GLOCOM.2011.6133567
M3 - 会议稿件
AN - SCOPUS:84863421455
SN - 9781424492688
T3 - GLOBECOM - IEEE Global Telecommunications Conference
BT - 2011 IEEE Global Telecommunications Conference, GLOBECOM 2011
Y2 - 5 December 2011 through 9 December 2011
ER -