TY - JOUR
T1 - MOBA
T2 - Real-Time Model Selection and Bandwidth Allocation for Wireless Image Transmission
AU - Teng, Wei
AU - Shi, Hanchi
AU - Han, Weijia
AU - Wu, Weihua
AU - Ma, Xiao
AU - Guo, Kun
N1 - Publisher Copyright:
© 2012 IEEE.
PY - 2026
Y1 - 2026
N2 - We propose MOBA, a real-time scheduler for MOdel selection and Bandwidth Allocation, to provide low-latency and high-quality image transmission in wireless networks. Specifically, MOBA first decomposes the joint optimization into large numbers of simple subproblems that are suitable for parallel computation. Then, we can solve them in parallel through sampling a subset of subproblems from identified promising sets, achieving real-time near-optimal solutions. Finally, we implement MOBA on an off-the-shelf Graphics Processing Unit (GPU) platform. Experimental results show that MOBA outperforms other traditional schemes, while meeting the stringent timing requirement (125 μs) in 5G.
AB - We propose MOBA, a real-time scheduler for MOdel selection and Bandwidth Allocation, to provide low-latency and high-quality image transmission in wireless networks. Specifically, MOBA first decomposes the joint optimization into large numbers of simple subproblems that are suitable for parallel computation. Then, we can solve them in parallel through sampling a subset of subproblems from identified promising sets, achieving real-time near-optimal solutions. Finally, we implement MOBA on an off-the-shelf Graphics Processing Unit (GPU) platform. Experimental results show that MOBA outperforms other traditional schemes, while meeting the stringent timing requirement (125 μs) in 5G.
KW - Bandwidth allocation
KW - image transmission
KW - model selection
KW - real-time scheduling
UR - https://www.scopus.com/pages/publications/105025646161
U2 - 10.1109/LWC.2025.3646261
DO - 10.1109/LWC.2025.3646261
M3 - 文章
AN - SCOPUS:105025646161
SN - 2162-2337
VL - 15
SP - 1005
EP - 1009
JO - IEEE Wireless Communications Letters
JF - IEEE Wireless Communications Letters
ER -