@inproceedings{f2e985ff20524c7cbf8b2b59f74b1277,
title = "Investigating the effect of immersive virtual reality and planning on the outcomes of simulation-based learning: A media and method experiment",
abstract = "The application of the immersive virtual reality (VR) has injected new vitality into educational innovation, but there are also some voices of doubt on its practical learning effects. Considering two aspects of media and instructional methods, the study investigated the effect of immersive virtual reality and planning strategy on simulation-based learning by a 2×2 experimental cross-panel design. The results showed that both of them had a significant main effect, indicating that the immersive VR and planning led to better behavioral transfer performance and immersive VR increased sense of presence and self-efficacy as well. No interaction effect between media and method was found.",
keywords = "Immersive virtual reality, Planning Strategy, Simulation-based learning, Virtual simulation",
author = "Jing Nie and Bian Wu",
note = "Publisher Copyright: {\textcopyright} 2020 IEEE.; 20th IEEE International Conference on Advanced Learning Technologies, ICALT 2020 ; Conference date: 06-07-2020 Through 09-07-2020",
year = "2020",
month = jul,
doi = "10.1109/ICALT49669.2020.00106",
language = "英语",
series = "Proceedings - IEEE 20th International Conference on Advanced Learning Technologies, ICALT 2020",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "329--332",
editor = "Maiga Chang and Sampson, \{Demetrios G\} and Ronghuai Huang and Danial Hooshyar and Nian-Shing Chen and Kinshuk Kinshuk and Margus Pedaste",
booktitle = "Proceedings - IEEE 20th International Conference on Advanced Learning Technologies, ICALT 2020",
address = "美国",
}