TY - GEN
T1 - iARVis
T2 - 30th IEEE Conference Virtual Reality and 3D User Interfaces, VR 2023
AU - Chen, Junjie
AU - Li, Chenhui
AU - Song, Sicheng
AU - Wang, Changbo
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - We present iARVis, a proof-of-concept toolkit for creating, experiencing, and sharing mobile AR-based information visualization environments. Over the past years, AR has emerged as a promising medium for information and data visualization beyond the physical media and the desktop, enabling interactivity and eliminating spatial limits. However, the creation of such environments remains difficult and frequently necessitates low-level programming expertise and lengthy hand encodings. We present a declarative approach for defining the augmented reality (AR) environment, including how information is automatically positioned, laid out, and interacted with, to improve the efficiency and flexibility of constructing AR-based information visualization environments. We provide fundamental layout and visual components such as the grid, rich text, images, and charts for the development of complex visualization widgets, as well as automatic targeting methods based on image and object tracking for the development of the AR environment. To increase design efficiency, we also provide features such as hot-reload and several creation levels for both novice and advanced users. We also investigate how the augmented reality-based visualization environment could persist and be shared through the internet and provide ways for storing, sharing, and restoring the environment to give a continuous and seamless experience. To demonstrate the viability and extensibility, we evaluate iARVis using a variety of use cases along with performance evaluation and expert reviews.
AB - We present iARVis, a proof-of-concept toolkit for creating, experiencing, and sharing mobile AR-based information visualization environments. Over the past years, AR has emerged as a promising medium for information and data visualization beyond the physical media and the desktop, enabling interactivity and eliminating spatial limits. However, the creation of such environments remains difficult and frequently necessitates low-level programming expertise and lengthy hand encodings. We present a declarative approach for defining the augmented reality (AR) environment, including how information is automatically positioned, laid out, and interacted with, to improve the efficiency and flexibility of constructing AR-based information visualization environments. We provide fundamental layout and visual components such as the grid, rich text, images, and charts for the development of complex visualization widgets, as well as automatic targeting methods based on image and object tracking for the development of the AR environment. To increase design efficiency, we also provide features such as hot-reload and several creation levels for both novice and advanced users. We also investigate how the augmented reality-based visualization environment could persist and be shared through the internet and provide ways for storing, sharing, and restoring the environment to give a continuous and seamless experience. To demonstrate the viability and extensibility, we evaluate iARVis using a variety of use cases along with performance evaluation and expert reviews.
KW - Augmented Reality
KW - Visualization systems and tools
UR - https://www.scopus.com/pages/publications/85159628116
U2 - 10.1109/VR55154.2023.00017
DO - 10.1109/VR55154.2023.00017
M3 - 会议稿件
AN - SCOPUS:85159628116
T3 - Proceedings - 2023 IEEE Conference Virtual Reality and 3D User Interfaces, VR 2023
SP - 11
EP - 21
BT - Proceedings - 2023 IEEE Conference Virtual Reality and 3D User Interfaces, VR 2023
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 25 March 2023 through 29 March 2023
ER -