Group motion synthesis based on motion randomicity

Yan Gao*, Lizhuang Ma, Zhi Hua Chen, Xiao Mao Wu

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

Motion Capture has been one of the most promising technologies in character animation in recent years. Aiming at the reusability, many kinds of motion editing approaches have been presented. However, most of these approaches only deal with single character motion. The existing group approaches consider more about motion planning and motion collaboration. In addition, these approaches of physical simulation only make use of the position randomicity to increase variation. We synthesis realistic group motion by imposing position and time randomicity on the single character motion in combination with inverse kinematics and multi-level b-spline fitting technologies.

Original languageEnglish
Pages (from-to)2475-2478
Number of pages4
JournalXitong Fangzhen Xuebao / Journal of System Simulation
Volume16
Issue number11
StatePublished - Nov 2004
Externally publishedYes

Keywords

  • Group motion
  • Inverse kinematics
  • Motion randomicity
  • Multi-level B-spline
  • Time warping

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