GPU-CA model for large-scale land-use change simulation

Dan Li, Xia Li*, Xiao Ping Liu, Yi Min Chen, Shao Ying Li, Kai Liu, Ji Gang Qiao, Yi Zhong Zheng, Yi Han Zhang, Chun Hua Lao

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

29 Scopus citations

Abstract

Land-use change simulation for large-scale regions (i. e. provincial regions or countries) is very useful for many global studies. Such simulation, however, is affected by computational capability of general computers. This paper proposes a method to implement cellular automata (CA) for land use change simulation based on graphics processing units (GPUs). This method can be applied to large-scale land-use change simulations by combining the latest GPU high-performance computing technology and CA. We carried out the experiments by simulating land-use change processes at a provincial scale. This involves a lot of sophisticated techniques, such as model mapping, and computational procedure of GPU-CA model. This proposed model has been validated by land-use change simulation in Guangdong Province, China. The comparison indicates that the GPU-CA model is faster than traditional CA by 30 times. Such improvement is crucial for land-use change simulations in provincial regions and countries. The outputs of the simulation can be further used to provide information to other global change models.

Original languageEnglish
Pages (from-to)2442-2452
Number of pages11
JournalChinese Science Bulletin
Volume57
Issue number19
DOIs
StatePublished - Jul 2012
Externally publishedYes

Keywords

  • cellular automata (CA)
  • global change
  • graphics processing unit (GPU)
  • land-use change simulation
  • large-scale

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