TY - JOUR
T1 - Global Tone
T2 - using tone to draw in Pen-and-Ink illustration
AU - Liu, Xianyong
AU - Ma, Lizhuang
AU - Liu, Yanping
N1 - Publisher Copyright:
© 2016, Springer Science+Business Media New York.
PY - 2017/5/1
Y1 - 2017/5/1
N2 - We present a new illustrating algorithm of global tone, enlightened by the skill called artistic tone. It is structure-aware and computationally driven by “visibility”, which refers to quantitatively measuring how visible a point (or a region) on a mesh is within a virtual camera space. The feature lines are sketched by silhouettes and/or suggestive contours, which then are enhanced by colorful inks, mimicking tonal values. To overcome that computing tone throughout surfaces is prohibitive, the global shape descriptor of Gaussian visibility is proposed, which is fast and robust such that the rendering pipeline is finished in real-time. The line drawings are largely improved as the descriptor enables our approach to convey more shape cues beyond shades. We demonstrated the plausibility of global tone with various models, showing that our experimental results are comparable to or better than state-of-the-art.
AB - We present a new illustrating algorithm of global tone, enlightened by the skill called artistic tone. It is structure-aware and computationally driven by “visibility”, which refers to quantitatively measuring how visible a point (or a region) on a mesh is within a virtual camera space. The feature lines are sketched by silhouettes and/or suggestive contours, which then are enhanced by colorful inks, mimicking tonal values. To overcome that computing tone throughout surfaces is prohibitive, the global shape descriptor of Gaussian visibility is proposed, which is fast and robust such that the rendering pipeline is finished in real-time. The line drawings are largely improved as the descriptor enables our approach to convey more shape cues beyond shades. We demonstrated the plausibility of global tone with various models, showing that our experimental results are comparable to or better than state-of-the-art.
KW - Non-Photorealistic rendering
KW - Spherical trigonometry
KW - The human visual system
KW - Visibility
UR - https://www.scopus.com/pages/publications/84976496136
U2 - 10.1007/s11042-016-3649-y
DO - 10.1007/s11042-016-3649-y
M3 - 文章
AN - SCOPUS:84976496136
SN - 1380-7501
VL - 76
SP - 12853
EP - 12869
JO - Multimedia Tools and Applications
JF - Multimedia Tools and Applications
IS - 10
ER -