Game characterizations of process equivalences

  • Xin Chen*
  • , Yuxin Deng
  • *Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

14 Scopus citations

Abstract

In this paper we propose a hierarchy of games that allows us to make a systematic comparison of process equivalences by characterizing process equivalences as games. The well-known linear/branching time hierarchy of process equivalences can be embedded into the game hierarchy, which not only provides us with a refined analysis of process equivalences, but also offers a guidance to defining interesting new process equivalences.

Original languageEnglish
Title of host publicationProgramming Languages and Systems - 6th Asian Symposium, APLAS 2008, Proceedings
PublisherSpringer Verlag
Pages107-121
Number of pages15
ISBN (Print)3540893296, 9783540893295
DOIs
StatePublished - 2008
Externally publishedYes
Event6th Asian Symposium on Programming Languages and Systems, APLAS 2008 - Bangalore, India
Duration: 9 Dec 200811 Dec 2008

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume5356 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference6th Asian Symposium on Programming Languages and Systems, APLAS 2008
Country/TerritoryIndia
CityBangalore
Period9/12/0811/12/08

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