Abstract
We present an efficient message aggregation algorithm FastClothGNN for Graph Neural Networks (GNNs) specifically designed for real-time cloth simulation in virtual try-on systems. Our approach reduces computational redundancy by optimizing neighbor sampling and minimizing unnecessary message-passing between cloth and obstacle nodes. This significantly accelerates the real-time performance of cloth simulation, making it ideal for interactive virtual environments. Our experiments demonstrate that our algorithm significantly enhances memory efficiency and improve the performance both in training and in inference in GNNs. This optimization enables our algorithm to be effectively applied to resource-constrained, providing users with more seamless and immersive interactions and thereby increasing the potential for practical real-time applications.
| Original language | English |
|---|---|
| Article number | 101273 |
| Journal | Graphical Models |
| Volume | 139 |
| DOIs | |
| State | Published - Jun 2025 |
Keywords
- Cloth simulation
- Graph Neural Networks
- Message passing
- Virtual try-on