Enhanced Techniques to Implement Jumping-Over-Down and Jumping-At-Air Using Pressure-Sensing Shoes in Virtual Reality

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

Enhance the experience of jumping in the virtual reality environment is interesting and useful for various applications. This work includes three parts which are Pressure-sensing Shoes, Jumping-Over-Down and Jumping-at-Air. One particular designed pressure-sensing shoes are used for jumping detection. This design could substantially reduce the cost of detecting jumping behaviors while ensuring high precision. Jumping-Over-Down allows users to control a virtual avatar to perform realistic downward jump in virtual reality environment. While Jumping-at-Air, based on a novel redirection-jump mechanism, represents a type of surreal jumping which resembles the double-jump feature found in video games. From the hovering position, user can execute another jumping.

Original languageEnglish
Title of host publicationProceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages823-824
Number of pages2
ISBN (Electronic)9798350374490
DOIs
StatePublished - 2024
Event2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024 - Orlando, United States
Duration: 16 Mar 202421 Mar 2024

Publication series

NameProceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024

Conference

Conference2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
Country/TerritoryUnited States
CityOrlando
Period16/03/2421/03/24

Keywords

  • Human computer interaction (HCI)
  • Human-centered computing
  • Interaction paradigms
  • Virtual Reality

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