Abstract
The technique of automatic simplification is introduced into the traditional method of space time optimization and physical constraints are firstly combined with the traditional method of path transformation. So the physical reality of the resultant motion is ensured and the convergence of the optimization process is speeded up. The algorithm contains 5 stages: model simplification, motion simplification, path editing, motion synthesis and motion recovery. Experiments shows that by using the algorithm human motion can be mapped successfully from the old path to the new path.
| Original language | English |
|---|---|
| Pages (from-to) | 651-655 |
| Number of pages | 5 |
| Journal | Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics |
| Volume | 18 |
| Issue number | 5 |
| State | Published - May 2006 |
| Externally published | Yes |
Keywords
- Computer animation
- Motion capture
- Motion editing
- Motion path