@inproceedings{48734d65d87d43829c3c551795e97b3e,
title = "Digital repair research on archeological relics",
abstract = "In this paper, we present a digital repair method for archeological relics with some vacant areas. We first use the simple method to find the neighboring area which influences the shape of the vacant area. Then we construct the bi-cubic Bezier spline surface to interpolate given points in the influencing area. Re-sampling points on the bi-cubic Bezier spline surface, we can use triangle meshes to repair vacant areas. The advantage of this method is that the repaired area can smoothly be patched with other parts of archeological relics and it can keep the real shape of vacant areas.",
author = "Zhong Li and Lizhuang Ma and Mingxi Zhao and Zhihong Mao",
year = "2006",
doi = "10.1007/11736639\_166",
language = "英语",
isbn = "3540334238",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "1331--1339",
booktitle = "Technologies for E-Learning and Digital Entertainment - First International Conference, Edutainment 2006, Proceedings",
address = "德国",
note = "1st International Conference on Technologies for E-Learning and Digital Entertainment, Edutainment 2006 ; Conference date: 16-04-2006 Through 19-04-2006",
}