Cooperation through indirect reciprocity: The impact of higher-order history

  • Binglin Gong*
  • , Chun Lei Yang
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

5 Scopus citations

Abstract

Amid rapidly growing globalization and digitalization, trades often occur in one-time encounters, where cooperation depends on indirect reciprocity. This study investigates how people use higher-order information to aid in cooperation decisions. A random matching prisoners' dilemma experiment with optional history information up to the second order is conducted. With a novel continuous extension, we show that reputation scores standing and judging significantly affect cooperation decisions. Majority of the subjects respond to higher-order scores individually, and incorporating individual heterogeneity significantly improves the overall fit in aggregate regressions. A modified pooled mixture model classifies 31.7% of the subjects' behaviors into higher-order types. Subjects learn to use the judging score through their experiences. The reputation effect is stronger when subjects have first played the no-information baseline game, where reputation scores are more effective in a complementary way. We also find that cooperation improvement is significantly lower in the treatment with first-order information only.

Original languageEnglish
Pages (from-to)316-341
Number of pages26
JournalGames and Economic Behavior
Volume118
DOIs
StatePublished - Nov 2019

Keywords

  • Cooperation
  • Higher-order information
  • Image score
  • Indirect reciprocity
  • Judging
  • Prisoners' dilemma experiment
  • Standing

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