TY - JOUR
T1 - Colored fused filament fabrication
AU - Song, Haichuan
AU - Martínez, Jonàs
AU - Bedell, Pierre
AU - Vennin, Noémie
AU - Lefebvre, Sylvain
N1 - Publisher Copyright:
© 2019 Copyright held by the owner/author(s). Publication rights licensed to ACM.
PY - 2019/10
Y1 - 2019/10
N2 - Fused filament fabrication is the method of choice for printing 3D models at low cost and is the de facto standard for hobbyists, makers, and schools. Unfortunately, filament printers cannot truly reproduce colored objects. The best current techniques rely on a form of dithering exploiting occlusion, which was only demonstrated for shades of two base colors and behaves differently depending on surface slope. We explore a novel approach for 3D-printing colored objects, capable of creating controlled gradients of varying sharpness. Our technique exploits off-the-shelf nozzles that are designed to mix multiple filaments in a small melting chamber, obtaining intermediate colors once the mix is stabilized. We apply this property to produce color gradients. We divide each input layer into a set of strata, each having a different constant color. By locally changing the thickness of the stratum, we change the perceived color at a given location. By optimizing the choice of colors of each stratum, we further improve quality and allow the use of different numbers of input filaments. We demonstrate our results by building a functional color printer using low-cost, off-the-shelf components. Using our tool, a user can paint a 3D model and directly produce its physical counterpart using any material and color available for fused filament fabrication.
AB - Fused filament fabrication is the method of choice for printing 3D models at low cost and is the de facto standard for hobbyists, makers, and schools. Unfortunately, filament printers cannot truly reproduce colored objects. The best current techniques rely on a form of dithering exploiting occlusion, which was only demonstrated for shades of two base colors and behaves differently depending on surface slope. We explore a novel approach for 3D-printing colored objects, capable of creating controlled gradients of varying sharpness. Our technique exploits off-the-shelf nozzles that are designed to mix multiple filaments in a small melting chamber, obtaining intermediate colors once the mix is stabilized. We apply this property to produce color gradients. We divide each input layer into a set of strata, each having a different constant color. By locally changing the thickness of the stratum, we change the perceived color at a given location. By optimizing the choice of colors of each stratum, we further improve quality and allow the use of different numbers of input filaments. We demonstrate our results by building a functional color printer using low-cost, off-the-shelf components. Using our tool, a user can paint a 3D model and directly produce its physical counterpart using any material and color available for fused filament fabrication.
KW - 3D Printing
KW - Color mixing
KW - Filament fused fabrication
KW - Filament mixture optimization
KW - Texture
UR - https://www.scopus.com/pages/publications/85074423663
U2 - 10.1145/3183793
DO - 10.1145/3183793
M3 - 文章
AN - SCOPUS:85074423663
SN - 0730-0301
VL - 38
JO - ACM Transactions on Graphics
JF - ACM Transactions on Graphics
IS - 5
M1 - 141
ER -