TY - GEN
T1 - Collaborative design of a simulation-based math classroom
T2 - 31st International Conference on Computers in Education, ICCE 2023
AU - Guo, Wenxin
AU - Wu, Bian
AU - Li, Dong
N1 - Publisher Copyright:
© 2023 Asia-Pacific Society for Computers in Education.
PY - 2023/12
Y1 - 2023/12
N2 - Although co-design between teacher and researcher as a means could effectively promote teachers' professional development, little is known about the process of developing a simulation-based math classroom for compulsory education by a co-design team between teachers and researchers. From a dual theoretical perspective involving activity theory and boundary crossing, we investigate the contradictions that emerged between teaching and research activity systems, and the way to deal with the contradictions. The results showed three main contradictions: (1) theoretical ideas versus practical knowledge, (2) simulation-based versus traditional teaching design, and (3) generative interactions versus structured classroom culture. The contradictions were resolved to varying degrees through the efforts of participants who acted as brokers, mainly in terms of the process of perspective making and taking. These findings not only guide how to maximize learning opportunities for teachers in the co-design process with researchers but also enrich teacher education and activity theory.
AB - Although co-design between teacher and researcher as a means could effectively promote teachers' professional development, little is known about the process of developing a simulation-based math classroom for compulsory education by a co-design team between teachers and researchers. From a dual theoretical perspective involving activity theory and boundary crossing, we investigate the contradictions that emerged between teaching and research activity systems, and the way to deal with the contradictions. The results showed three main contradictions: (1) theoretical ideas versus practical knowledge, (2) simulation-based versus traditional teaching design, and (3) generative interactions versus structured classroom culture. The contradictions were resolved to varying degrees through the efforts of participants who acted as brokers, mainly in terms of the process of perspective making and taking. These findings not only guide how to maximize learning opportunities for teachers in the co-design process with researchers but also enrich teacher education and activity theory.
KW - Activity system
KW - boundary crossing
KW - contradiction
KW - math classroom design
KW - mathematics education research
UR - https://www.scopus.com/pages/publications/85181538161
M3 - 会议稿件
AN - SCOPUS:85181538161
T3 - 31st International Conference on Computers in Education, ICCE 2023 - Proceedings
SP - 981
EP - 990
BT - 31st International Conference on Computers in Education, ICCE 2023 - Proceedings
A2 - Shih, Ju-Ling
A2 - Kashihara, Akihiro
A2 - Chen, Weiqin
A2 - Chen, Weiqin
A2 - Ogata, Hiroaki
A2 - Baker, Ryan
A2 - Chang, Ben
A2 - Dianati, Seb
A2 - Madathil, Jayakrishnan
A2 - Yousef, Ahmed Mohamed Fahmy
A2 - Yang, Yuqin
A2 - Zarzour, Hafed
PB - Asia-Pacific Society for Computers in Education
Y2 - 4 December 2023 through 8 December 2023
ER -