TY - GEN
T1 - CLIP-Driven Open-Vocabulary 3D Scene Graph Generation via Cross-Modality Contrastive Learning
AU - Chen, Lianggangxu
AU - Wang, Xuejiao
AU - Lu, Jiale
AU - Lin, Shaohui
AU - Wang, Changbo
AU - He, Gaoqi
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - 3D Scene Graph Generation (3DSGG) aims to classify objects and their predicates within 3D point cloud scenes. However, current 3DSGG methods struggle with two main challenges. 1) The dependency on labor-intensive ground-truth annotations. 2) Closed-set classes training hampers the recognition of novel objects and predicates. Addressing these issues, our idea is to extract cross-modality features by CLIP from text and image data naturally related to 3D point clouds. Cross-modality features are used to train a robust 3D scene graph (3DSG)feature extractor. Specifically, we propose a novel Cross-Modality Contrastive Learning 3DSGG (CCL-3DSGG) method. Firstly, to align the text with 3DSG, the text is parsed into word level that are consistent with the 3DSG annotation. To enhance robustness during the alignment, adjectives are exchanged for different objects as negative samples. Then, to align the image with 3DSG, the camera view is treated as a positive sample and other views as negatives. Lastly, the recognition of novel object and predicate classes is achieved by calculating the cosine similarity between prompts and 3DSG features. Our rigorous experiments confirm the superior open-vocabulary capability and applicability of CCL-3DSGG in real-world contexts.
AB - 3D Scene Graph Generation (3DSGG) aims to classify objects and their predicates within 3D point cloud scenes. However, current 3DSGG methods struggle with two main challenges. 1) The dependency on labor-intensive ground-truth annotations. 2) Closed-set classes training hampers the recognition of novel objects and predicates. Addressing these issues, our idea is to extract cross-modality features by CLIP from text and image data naturally related to 3D point clouds. Cross-modality features are used to train a robust 3D scene graph (3DSG)feature extractor. Specifically, we propose a novel Cross-Modality Contrastive Learning 3DSGG (CCL-3DSGG) method. Firstly, to align the text with 3DSG, the text is parsed into word level that are consistent with the 3DSG annotation. To enhance robustness during the alignment, adjectives are exchanged for different objects as negative samples. Then, to align the image with 3DSG, the camera view is treated as a positive sample and other views as negatives. Lastly, the recognition of novel object and predicate classes is achieved by calculating the cosine similarity between prompts and 3DSG features. Our rigorous experiments confirm the superior open-vocabulary capability and applicability of CCL-3DSGG in real-world contexts.
KW - 3D Scene Graph Generation
KW - Contrastive Learning
KW - Open Vocabulary
UR - https://www.scopus.com/pages/publications/85206829767
U2 - 10.1109/CVPR52733.2024.02632
DO - 10.1109/CVPR52733.2024.02632
M3 - 会议稿件
AN - SCOPUS:85206829767
T3 - Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
SP - 27863
EP - 27873
BT - Proceedings - 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2024
PB - IEEE Computer Society
T2 - 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2024
Y2 - 16 June 2024 through 22 June 2024
ER -