Abstract
We study to improve the computational efficiency of block coordinate descent methods for linear least-squares problems. Specifically, we propose a quasi block coordinate descent (QBCD) iteration scheme to accelerate the implementation of the classical block coordinate descent iteration. By further introducing a random partition based greedy strategy to determine the working block, we develop a greedy QBCD method. Convergence analysis shows that the new method converges linearly. Theoretical and numerical results further demonstrate that the convergence speed is satisfactory, which leads to superior computational efficiency.
| Original language | English |
|---|---|
| Article number | 109675 |
| Journal | Applied Mathematics Letters |
| Volume | 171 |
| DOIs | |
| State | Published - Dec 2025 |
Keywords
- Block coordinate descent method
- Convergence rate
- Greedy strategy
- Linear least-squares problems
- Random partition