TY - GEN
T1 - Active learning methods with deep gaussian processes
AU - Fei, Jingjing
AU - Zhao, Jing
AU - Sun, Shiliang
AU - Liu, Yan
N1 - Publisher Copyright:
© Springer Nature Switzerland AG 2018.
PY - 2018
Y1 - 2018
N2 - Active learning is an effective method to reduce the learning time, space and economic costs in the whole training procedure. It aims to select more informative points from the unlabeled data pool, label them and add them into the training set, which helps to improve the performance of learning models. Learning models and active learning strategies are two essential elements in the framework of active learning. Probabilistic models such as Gaussian processes are often used as learning models for active learning, which have achieved promising results attributed to their predictive uncertainty. In order to well model complex data and characterize uncertainty, we employ deep Gaussian processes (DGPs) as learning models, based on which active learning strategies are made. Specifically, we design appropriate active learning strategies based on DGPs for solving binary and multi-class classification tasks, respectively. The experiments on educational and non-educational text classification and handwritten digit recognition demonstrate the effectiveness of the proposed active learning methods.
AB - Active learning is an effective method to reduce the learning time, space and economic costs in the whole training procedure. It aims to select more informative points from the unlabeled data pool, label them and add them into the training set, which helps to improve the performance of learning models. Learning models and active learning strategies are two essential elements in the framework of active learning. Probabilistic models such as Gaussian processes are often used as learning models for active learning, which have achieved promising results attributed to their predictive uncertainty. In order to well model complex data and characterize uncertainty, we employ deep Gaussian processes (DGPs) as learning models, based on which active learning strategies are made. Specifically, we design appropriate active learning strategies based on DGPs for solving binary and multi-class classification tasks, respectively. The experiments on educational and non-educational text classification and handwritten digit recognition demonstrate the effectiveness of the proposed active learning methods.
KW - Active learning
KW - Deep Gaussian processes
KW - Predictive uncertainty
KW - Probabilistic model
UR - https://www.scopus.com/pages/publications/85059031603
U2 - 10.1007/978-3-030-04182-3_41
DO - 10.1007/978-3-030-04182-3_41
M3 - 会议稿件
AN - SCOPUS:85059031603
SN - 9783030041816
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 473
EP - 483
BT - Neural Information Processing - 25th International Conference, ICONIP 2018, Proceedings
A2 - Cheng, Long
A2 - Ozawa, Seiichi
A2 - Leung, Andrew Chi Sing
PB - Springer Verlag
T2 - 25th International Conference on Neural Information Processing, ICONIP 2018
Y2 - 13 December 2018 through 16 December 2018
ER -