@inproceedings{dde9add9315e4763af3b7b92a5d424d0,
title = "A Realtime Virtual Grasping System for Manipulating Complex Objects",
abstract = "With the introduction of new VR/AR devices, realistic and fast interaction within virtual environments becomes more and more appealing. However, the challenge is to make interactions with virtual objects accurately reflect interactions with physical objects in realtime. In this paper, we present a virtual grasping system for multi-fingered hands when manipulating complex objects. Humanlike grasping postures and realistic grasping motions guarantee a physically plausible appearance for hand grasping. Our system does not require any pre-captured motion data. Our system is fast enough to allow realtime interaction during virtual grasping for complex objects.",
keywords = "Human computer interaction (HCI), Human-centered computing, Interaction paradigms, Virtual reality",
author = "Hao Tian and Chanabo Wana and Xinvu Zhana",
note = "Publisher Copyright: {\textcopyright} 2018 IEEE.; 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 ; Conference date: 18-03-2018 Through 22-03-2018",
year = "2018",
month = aug,
day = "24",
doi = "10.1109/VR.2018.8446538",
language = "英语",
isbn = "9781538633656",
series = "25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "705--706",
editor = "Frank Steinicke and Bruce Thomas and Kiyoshi Kiyokawa and Greg Welch",
booktitle = "25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings",
address = "美国",
}