Abstract
In this paper, a new analytic inverse kinematics (IK) solver is proposed which is suitable for multiple constrained 12-DOF human limbs. By decomposing human skeleton into five parts-one head chain, two arm chains and two leg chains, a multi-constrained human skeleton can be solved analytically. The new IK solver has the advantage of fast speed and easy implementation. We also demonstrate its application to motion editing of captured human motion clips.
| Original language | English |
|---|---|
| Pages (from-to) | 137-141 |
| Number of pages | 5 |
| Journal | Journal of Information and Computational Science |
| Volume | 1 |
| Issue number | 1 |
| State | Published - Sep 2004 |
| Externally published | Yes |
Keywords
- Analytic solver
- Human animation
- Inverse kinematics
- Motion editing
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